Not only can you wrap it up using Intel XDK for Apple's App store and the Android Store. But you can also wrap it up for Steam as well using this fantastic instructions here = http://bravebunny.co/blog/getting-a-phaser-game-on-steam-3-executable
I really want Bayou Island to be on as many platforms as possible. Here's hoping that the game at least gets Greenlit on Steam! Here we go!